NOTE: Now that "A Hat in Time" has launched, I'm finally getting out a redesign for this website. For the time being, it's going to be a mess while I clean up a lot of old content and get newer content ready. Apologies.
STRAFE is a roguelike-FPS with procedurally generated levels. It's also a love letter, and homage, to the extreme first person shooters of the mid-to-late 90's, back when everyone was gunning to be the first/next, "Quake Killer". For this game, I came onboard as temporary animator; only involved with getting the pitch demo ready for Kickstarter.
Some of the enemies I did animations for include:
"The Glutton", the "Security Turret", a currently unnamed "Alien Jellyfish", little bug-type creature called the "Blood Bag", the shopkeeper NPC called "The Cosmonaut", and "The Stalker"
You can purchase STRAFE, which has since been updated to "STRAFE: Millenium Edition" on GOG, Steam and Playstation 4